๐Ÿ“ Mathematics โ€” Class XII ยท Vector Algebra

Vector Algebra

Quantities with magnitude and direction โ€” the language of force, motion, and space

๐Ÿ“– Chapter 10 โฑ ~70 min read ๐Ÿท Vectors

In this chapter

  1. Introduction
  2. Some Basic Concepts
  3. Types of Vectors
  4. Addition of Vectors
  5. Multiplication of a Vector by a Scalar
  6. Product of Two Vectors
  7. Summary
  8. Historical Note

10.1 Introduction

"In most sciences one generation tears down what another has built and what one has established another undoes. In Mathematics alone each generation builds a new story to the old structure." โ€” Herman Hankel

In our day-to-day life we come across many queries such as โ€” What is your height? How should a football player hit the ball to give a pass to another player of his team?

A possible answer to the first query is 1.6 metres โ€” a quantity that involves only one value (magnitude), which is a real number. Such quantities are called scalars. However, an answer to the second query is a quantity (called force) which involves muscular strength (magnitude) and direction. Such quantities are called vectors.

In mathematics, physics and engineering we frequently come across both types of quantities โ€” scalar quantities such as length, mass, time, distance, speed, area, volume, temperature, work, money, voltage, density, resistance, etc. and vector quantities like displacement, velocity, acceleration, force, weight, momentum, electric field intensity, etc.

10.2 Some Basic Concepts

Let l be any straight line in plane or three dimensional space. This line can be given two directions by means of arrowheads. A line with one of these directions prescribed is called a directed line. If we restrict the line l to the line segment AB, then a magnitude is prescribed on the line l with one of the two directions, so that we obtain a directed line segment. Thus, a directed line segment has magnitude as well as direction.

Definition

A quantity that has magnitude as well as direction is called a vector. A directed line segment is a vector, denoted as AB or simply as a, and read as "vector AB" or "vector a".

Position Vector

From Class XI, recall the three dimensional right-handed rectangular coordinate system. Consider a point P in space, having coordinates (x, y, z) with respect to the origin O(0, 0, 0). The vector OP having O and P as its initial and terminal points, respectively, is called the position vector of the point P with respect to O.

Magnitude of position vector |r| = โˆš(xยฒ + yยฒ + zยฒ)

Direction Cosines and Direction Ratios

Vector basics โ€” position vector, direction cosines, and key concepts
Figure 10.1 โ€” Position vector, direction cosines, and fundamental vector concepts

Consider the position vector r of a point P(x, y, z). The angles ฮฑ, ฮฒ, ฮณ made by the vector with the positive directions of x, y and z-axes respectively, are called its direction angles. The cosine values of these angles, i.e., cos ฮฑ, cos ฮฒ and cos ฮณ are called direction cosines of the vector, and usually denoted by l, m and n, respectively.

Direction cosines and ratios l = cos ฮฑ = x/r,   m = cos ฮฒ = y/r,   n = cos ฮณ = z/r
a = lr,   b = mr,   c = nr   (direction ratios)
Important

lยฒ + mยฒ + nยฒ = 1  but  aยฒ + bยฒ + cยฒ โ‰  1 in general, since direction ratios are proportional to direction cosines.

10.3 Types of Vectors

โŠ˜

Zero Vector

A vector whose initial and terminal points coincide, having zero magnitude. It cannot be assigned a definite direction (or may be regarded as having any direction).

1

Unit Vector

A vector whose magnitude is unity (1 unit). The unit vector in the direction of a given vector a is denoted by รข.

โŠ™

Coinitial Vectors

Two or more vectors having the same initial point are called coinitial vectors.

โ†”

Collinear Vectors

Two or more vectors are collinear if they are parallel to the same line, irrespective of their magnitudes and directions.

=

Equal Vectors

Two vectors are equal if they have the same magnitude and direction regardless of the positions of their initial points.

โˆ’

Negative of a Vector

A vector whose magnitude is the same as that of a given vector but direction is opposite to that of it.

10.4 Addition of Vectors

Triangle law and parallelogram law of vector addition
Figure 10.2 โ€” Triangle law and parallelogram law of vector addition

Triangle Law of Addition

If we have two vectors a and b, represented by the directed line segments AB and BC respectively, then their sum a + b is represented by the directed line segment AC. This is the triangle law of vector addition.

Triangle law AB + BC = AC  โ†’  a + b = c

Parallelogram Law of Addition

If two vectors a and b are represented by the two adjacent sides of a parallelogram starting from a common point, then their sum a + b is represented by the diagonal of the parallelogram starting from that same point.

Properties of Vector Addition

Section Formula

The position vector of a point R dividing a line segment joining points P and Q (position vectors a and b) in the ratio m:n:

Internally: r = (mยทb + nยทa)/(m+n)
Externally: r = (mยทb โˆ’ nยทa)/(mโˆ’n)

10.5 Multiplication of a Vector by a Scalar

Let a be a given vector and ฮป be a scalar. Then the product of the vector a by the scalar ฮป, denoted by ฮปa, is a vector whose magnitude is |ฮป| times that of a. The direction of ฮปa is the same as that of a if ฮป is positive, and opposite to that of a if ฮป is negative.

Scalar multiplication |ฮปa| = |ฮป| ยท |a|
รข = a/|a|   (unit vector in the direction of a)
Properties

ฮป(ฮผa) = (ฮปฮผ)a   |   (ฮป + ฮผ)a = ฮปa + ฮผa   |   ฮป(a + b) = ฮปa + ฮปb

10.6 Product of Two Vectors

There are two types of products of vectors: the scalar (dot) product and the vector (cross) product. The dot product yields a scalar, while the cross product yields a vector.

Dot product and cross product of vectors
Figure 10.3 โ€” Dot product and cross product: formulas, component forms, and comparison

Scalar (Dot) Product

The scalar product of two non-zero vectors a and b, denoted by a ยท b, is defined as:

Dot product a ยท b = |a||b| cos ฮธ    where ฮธ is the angle between them

Component form: aโ‚bโ‚ + aโ‚‚bโ‚‚ + aโ‚ƒbโ‚ƒ
Geometric meaning

a ยท b = 0 if and only if a and b are perpendicular (orthogonal). Also, |a ยท b| = |a| ร— (projection of b on a).

Vector (Cross) Product

The vector product of two non-zero vectors a and b, denoted by a ร— b, is defined as:

Cross product a ร— b = |a||b| sin ฮธ ยท nฬ‚    where nฬ‚ is a unit vector perpendicular to the plane containing a and b

Component form: a ร— b = | รฎ   ฤต   kฬ‚ |
                              | aโ‚  aโ‚‚  aโ‚ƒ |
                              | bโ‚  bโ‚‚  bโ‚ƒ |
Key difference

Dot product gives a scalar; cross product gives a vector. The cross product is anticommutative: a ร— b = โˆ’(b ร— a). The dot product is commutative: a ยท b = b ยท a.

Geometric Applications

Scalar triple product and geometric applications
Figure 10.4 โ€” Scalar triple product, properties, and geometric applications

Scalar Triple Product

The scalar triple product of three vectors a, b, c is defined as [a b c] = a ยท (b ร— c). It represents the signed volume of the parallelepiped whose edges are a, b and c.

Scalar triple product [a b c] = | aโ‚  aโ‚‚  aโ‚ƒ |
               | bโ‚  bโ‚‚  bโ‚ƒ |
               | cโ‚  cโ‚‚  cโ‚ƒ |

โˆ‘ Summary

๐Ÿ“œ Historical Note

Though we must mention that in practice, the idea of vector concept and their addition was known much earlier, ever since the time of Aristotle (384โ€“322 B.C.), a Greek philosopher and pupil of Plato (427โ€“348 B.C.). At that time it was supposed to be known that the combined action of two or more forces could be seen by adding them according to the parallelogram law.

The correct law for the composition of forces โ€” that forces add vectorially โ€” had been discovered in the case of perpendicular forces by Stevin-Simon (1548โ€“1620). In 1586 A.D., he analysed the principle of geometric addition of forces in his treatise DeBeghinselen der Weeghconst ("Principles of the Art of Weighing"), which caused a major breakthrough in the development of mechanics. But it took another 200 years for the general concept of vectors to form.

In the 1880s, Josaih Willard Gibbs (1839โ€“1903), an American physicist and mathematician, and Oliver Heaviside (1850โ€“1925), an English engineer, created what we now know as vector analysis, essentially by separating the real (scalar) part of quaternion from its imaginary (vector) part. In 1881 and 1884, Gibbs printed a treatise entitled Elements of Vector Analysis. This book gave a systematic and concise account of vectors. However, much of the credit for demonstrating the applications of vectors is due to Heaviside and P.G. Tait (1831โ€“1901) who contributed significantly to this subject.

Ch 9 โ€” Differential Equations Ch 11 โ€” Three Dimensional Geometry