📐 Mathematics — Class XI · Probability

Probability

Quantifying uncertainty — from simple events to complex probability calculations

📖 Chapter 14 ⏱ ~60 min read 🏷 Probability

In this chapter

  1. Events and Sample Space
  2. Types of Events
  3. Axiomatic Approach
  4. Probability Formulas
  5. Applications
  6. Summary

14.1 Events and Sample Space

"Where a mathematical reasoning can be had, it is as great a folly to make use of any other, as to grope for a thing in the dark, when you have a candle in your hand." — John Arbuthnot

Probability is the mathematics of uncertainty. It helps us quantify how likely events are to happen.

Sample Space

The sample space (S) is the set of all possible outcomes of an experiment.

📐 Examples

• Tossing a coin: S = {H, T}
• Tossing two coins: S = {HH, HT, TH, TT}
• Rolling a die: S = {1, 2, 3, 4, 5, 6}
• Rolling two dice: S has 36 outcomes

Events

An event is any subset of the sample space. It's something we're interested in measuring.

💡 Event = Subset of S

Example: Rolling a die, event E = "getting a number less than 4"
E = {1, 2, 3} (this is a subset of S = {1, 2, 3, 4, 5, 6})

The event "occurs" if the actual outcome is in E.

Events and sample space visualization
Figure 14.1 — Sample space S and event E (subset of S)

14.2 Types of Events

Impossible Event

The empty set φ. Has probability 0. Example: "rolling a 7 on a die"

Sure Event

The entire sample space S. Has probability 1. Example: "rolling a number ≤ 6"

Simple Event

Contains exactly one outcome. Example: {HH} when tossing two coins

Compound Event

Contains multiple outcomes. Example: "at least one head" = {HH, HT, TH}

Algebra of Events

📐 Combining Events

Complement (not A): A' = S - A. Everything NOT in A.
Union (A or B): A ∪ B. Everything in A OR B (or both).
Intersection (A and B): A ∩ B. Everything in BOTH A and B.
Difference (A but not B): A - B = A ∩ B'. Everything in A but NOT in B.

Mutually Exclusive Events

📐 Mutually Exclusive

Events A and B are mutually exclusive if they cannot happen at the same time:
A ∩ B = φ

Example: "rolling a 1" and "rolling a 6" are mutually exclusive.
Example: "rolling odd" and "rolling even" are mutually exclusive.

Exhaustive Events

📐 Exhaustive Events

Events E₁, E₂, ..., Eₙ are exhaustive if their union equals the sample space:
E₁ ∪ E₂ ∪ ... ∪ Eₙ = S

At least one of them must occur!
Example: {odd numbers} and {even numbers} are exhaustive for die rolls.

14.3 Axiomatic Approach to Probability

Probability is a function P that assigns numbers to events, following three axioms:

📐 The Three Axioms

Axiom 1: P(E) ≥ 0 for any event E (probabilities are non-negative)

Axiom 2: P(S) = 1 (the sure event has probability 1)

Axiom 3: If A and B are mutually exclusive, then P(A ∪ B) = P(A) + P(B)

Implications of Axioms

0️⃣

Empty Set

P(φ) = 0 (impossible event has probability 0)

📊

Range

0 ≤ P(E) ≤ 1 for any event E

Sum = 1

P(ω₁) + P(ω₂) + ... + P(ωₙ) = 1 (all outcomes sum to 1)

🔄

Complement

P(A') = 1 - P(A)

Equally Likely Outcomes

📐 When All Outcomes Are Equal

If all outcomes are equally likely, each has probability 1/n where n = |S|

P(E) = |E| / |S| = (number of favorable outcomes) / (total outcomes)

Example: Rolling a die, P(getting 3) = 1/6

14.4 Probability Formulas

Union of Events

📐 Addition Rule

P(A ∪ B) = P(A) + P(B) - P(A ∩ B)

We subtract P(A ∩ B) to avoid double-counting outcomes in both A and B.

Special case (mutually exclusive): P(A ∪ B) = P(A) + P(B)

Complement Rule

📐 Complement

P(not A) = P(A') = 1 - P(A)

Useful when it's easier to calculate P(A') than P(A) directly.
Example: P(at least one head) = 1 - P(no heads)

Three Events

📐 Inclusion-Exclusion for Three Events

P(A ∪ B ∪ C) = P(A) + P(B) + P(C)
                    - P(A ∩ B) - P(A ∩ C) - P(B ∩ C)
                    + P(A ∩ B ∩ C)

Venn diagram showing probability addition rule
Figure 14.2 — Addition rule: P(A ∪ B) = P(A) + P(B) - P(A ∩ B)

14.5 Applications

Cards Example

📐 Standard Deck of 52 Cards

• 4 suits: Hearts (red), Diamonds (red), Clubs (black), Spades (black)
• 13 ranks: Ace, 2-10, Jack, Queen, King
• P(diamond) = 13/52 = 1/4
• P(ace) = 4/52 = 1/13
• P(black card) = 26/52 = 1/2

Dice Example

📐 Rolling Two Dice

Total outcomes = 36
P(sum = 7) = 6/36 = 1/6 (outcomes: (1,6), (2,5), (3,4), (4,3), (5,2), (6,1))
P(sum = 2) = 1/36 (only (1,1))
P(sum ≥ 11) = 3/36 = 1/12

Combination with Probability

📐 Using nCr in Probability

When order doesn't matter, use combinations:

P(3 kings in 7 cards) = (⁴C₃ × ⁴⁸C₄) / ⁵²C₇

14.6 Summary

✅ Key Takeaways

Sample space S: Set of all possible outcomes

Event: Any subset of S

Axioms: P(E) ≥ 0, P(S) = 1, P(A∪B) = P(A) + P(B) if mutually exclusive

Equally likely: P(E) = |E| / |S|

Addition rule: P(A ∪ B) = P(A) + P(B) - P(A ∩ B)

Complement: P(A') = 1 - P(A)

Mutually exclusive: P(A ∪ B) = P(A) + P(B)

Exhaustive: E₁ ∪ E₂ ∪ ... ∪ Eₙ = S